Apply the filter, hit CTRL+A to select all armour blocks. I will use this data to compa. I currently have 2 mining ships with 80 r-mining fighters each. To do this, use Windows Explorer to go up one folder level (or just click the 'Avorion' folder navigation link circled in yellow in the example image) 5. Is only available for Iron and Avorion. And, to be honest, it is still too good (or mining is too bad). Best. However for each Starfighter/Corvette squadron, you lose/use 2 basic fighter/drone squadrons capacity. Ogonite also does not support Shield Generators. 6. Mounting blocks then need to be some combination of well hidden or very durable. Hydra modules have quite a bit of cooldown as part of the deal. Hold space (or press big + on bottom row) 2- Upper right corner is "template material" - pick your desired material. Stations/mines produce a lot, and also require storage for other goods for the main production. Block Middle is easiest but it shouldn’t matter much. Each of those will make sales worth anywhere from 50k to 500k or more in a single sale, and it's entirely passive. 1x1x1 gives . Shield Generator Block > Energy To Shield Converter, Shield Booster. Xanion has a max of 3 and Oganite has a max of 4. High flexability, but no armor, again. I also focus on copper mines. Cargo, Crew, Solar panels, and integrity field generators gain no benefit from higher tier materials, except for the increased durability. Ideally you want to place these in systems with gates. This mod will replace most textures in Avorion with new ones to make your ships really stand out. Do thrusters need clear line of sight to the outside universe? i. Each additional factory you build in the system that needs energy cells, you can then 'pull' them from that factory, you dont have to go back to it, it just will start beaming cells to new factories as well. Open the Turret Factory – Build Turrets menu as outlined in the Basic Turret Crafting section. They're cheap to build and staff, and need no materials. Ship: Reveal hidden contents. 0! We left out the changes that only affected beta-versions, and are listing everything that is important for players that played 1. You will need: 1 Corner Armor 1 block any material, choose a color (it can't be the same color as the colors you will use for the other corner blocks), I did it with Iron. Trinium and titanium are the light materials. Here's a suggestion for making your own ship: Pick a shape, brick it out (roughly match the shape, and don't be afraid to let the bricks intersect/cut into each other, it is one of the few advantages you'll have early on). 5) * (y-0. . Newtonian physics are great and there are no restrictions. just to compare the difference of the materials, i just built a tiny avorium ship about 2-3 blocks wide and 3-4 blocks long and although it doesnt outperform my big ship made with trinium its about 100 times smaller it can booster for minutes at a time, its got 20k base shield about 9k hp i decorated this ship so had no space to put anything on. Avorion's successful Early Access launch made it possible for Konstantin to start the company Boxelware and extend the team by a few helping hands. You need to open up the build menu, select your whole ship with the area select tool, then copy and paste it into the clipboard of the building blocks windows. For example, a 0. Some numbers for comparison Version 1. Either. What i dont get is: Does this mean that it's not true anymore that block HP merge and that there is only a 10x multitplier for each single. collect rest of keys, jump whole fleet over the barrier together. b) Naonite adds hyperspace and shield blocks. Energy Generator. Then start there. Trinium being the lightest is. This would mean that as you explore and find new resources they would each have a specialty but with the exception of starting iron all the materials would be generally equal. 5 times more Shield HP than a hull block of the same material provides in Hull HP. 001x0. Higher tier enemies ("Tough," "Savage," then. 1. I. For each {deal damage to integrity hitpoints, deduce from damage-to-do. Trinium stats. Split up your fighter bays into 3x3xwhatever blocks. Use this ship to run "Scout" missions to reveal the area around, enable the "Add Captain's notes" in mission window. the rest of the materials have their own niche but this leaves Avorion outside of being the best for everything. (ie, if ship is 50% made of iron based on material cost, ship gain 50% damage reduction against projectile). For example a 3x3x3 block yields more cargo space per volume than any other configuration adding up to the same volume. - Merge selected blocks: Once you have a group of blocks selected, click this and it will merge the blocks that can be merged together. a bigger block will drop a larger amount of ore. That value changes with material, because a engine = F engine /M engine but M engine changes with the material used (p is different) whileF engines stays the same across all materials. Mines are special stations that are founded from a claimed asteroid. Where as anything mechanical like engines, all have the same output based on material. All Activity; Home ; General ; Suggestions & Idea Voting ; Focus Block -. Ah, railguns. Content titles and body; Content titles onlyNow you know. As Heartless said above, it starts by just upping the amount needed, then goes up a material tier, then upps the amount again, then a tier, etc. The best place to exchange builds and ideas! Vote for the best ideas and suggestions here. Honestly Classic is the mode you're most familiar with, because it's pre-2. Neglecting the ships look. Material progression how ever should be horizontal. Select box, and template save, are your friends for bunches of blocks to upgrade material. g. Tiny Trinium blocks it is then. You also won't be able to scale your ship past the maximum processing power (so you can't. Some attributes are easy to figure out: Each block has an index number and a parent identified by its index. Good luck!build two escorts. Hyperspace core blocks are only. Just gets rid of the ship. just to compare the difference of the materials, i just built a tiny avorium ship about 2-3 blocks wide and 3-4 blocks long and although it doesnt outperform my big ship made with trinium its about 100 times smaller it can booster for minutes at a time, its got 20k base shield about 9k hp i decorated this ship so had no space to put anything on the. Together they were working hard toward the full release of the game. 4 m/s². Or at least spit off into space for you to recollect. It has the same featureset as v 1. Gibberwatt. once you get like 15 mill claim a big asteroid near steel factory sector and make it to a coal mine for bout 6. 4. 5. 4 m/s². Apparently, the aliens use this material to build their ships. So really, not taking Plasma damage type into account, lasers' dps can range anywhere from 22. "I've 10 miners, about 5k cargo each, 2 R-mining turrets, 1 per 2000+ asteroid sector. Turrets have very little depression, or down angle. Content titles and body; Content titles onlyBut materials do gain bonuses on the scale, electrical stuff is best made with Avorion. For example lets say I have 10 assembly blocks, 5 Trinium and 5 Avorion. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy. 15. Avorion's the most powerful. Connect a thin and long block to the starting iron block, then go to the clipboard and select your ship template you saved before. Blocks like; cargo bay, integrity field, crew quarters, thrusters, engines, and flight recorder should be made out of either titanium or trinium depending on your tech level. could also make materials key in certain blocks. Reconfiguring to match the recommended settings, boosting thread count, and plain using better hardware gave us a better experience. Cargo Bay Block > Cargo Upgrade. Extreme Flexability, lowest weight. xanion and naonite are average for weight. . Discord. 4375 (estimated from 64 blocks averaged) while a 10x10x10 holds 3000. Add two mining and one chaingun turret to the front armor piece. Nazder • 7 yr. A hangar space of 100 will be more than enough. Progressing toward the universal core will net you greater resources and better materials to work with. Avorion, 36 weight, 45 durability, supports all but armor. This is my preferred way, doesn't break immersion too much and you still need. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy. Nearly all the things within sectors are of the entity-type. Just hit the eye symbol on the left and select a specific material to be the only one shown, then hover over each section and hit Alt + left mouse to replace it. 0000000001% of the processing power. Place them in areas where those resources are in high demand. Material rating only directly matters in terms of what block it needs to be built onto. 1 on the Avorion-Forum. Together they were working hard toward the full release of the game. Salvaging was nerfed a few patches back, it was far too effective. 264. and there are also specialized captains to make those things more lucrative. The odds of a rarity increase are 20% per turret used. (ie, if ship is 50% made of iron based on material cost, ship gain 50% damage reduction against projectile). Boxelware Team. You will need to be able to store a maximum of 20 Cargo Shuttles, or two squads. I've got as far as Xanion (the yellow stuff). It does make the game stupidly easy. 1 to be a single "pixel". Avorion – Building/Placing Best Spot Location for Station – Guide; Avorion – Mining Loop for R-Mining Turrets Only – Guide. In avorion you just build an engine block, or place a pre designed turret. Titanium Mining Turret. I had to put an engine upgrade on my mining carrier so that it could keep up with the drones. 05x as expensive to process and ~11. Just that 500 ton block. Currently ingame, there is absolutely zero reason to build the Solar Panel blocks ingame. Welcome to the Official Avorion Wiki! Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an impassable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome. Disabling a mod is probably best done as part of an investigation into issues with the mods, or in preparation for starting a whole. To demonstrate, I made a small freighter out of avorion, and then changed most of the blocks to trinium. I usually found mines in systems with 2+ claimable asteroids, and then start building a bunch of other stations in there. Last edited by gussmed; Jul 25, 2020 @ 11:53pm #2. Place a single block at your choosing. go to build mode. . The game will pick a material for the ship, then change all blocks to that material if possible. I also tested some other block types. Experiment! Block rotation works by holding down R and clicking the coloured circles which appear around the block. This is after having already maxed level processing power, and its not letting me add more blocks to increase processing power,. That lets me send half of them on mining missions and scouting. Added a "Classic Avorion" Scenario, which has full Building Knowledge unlocked from the start. Hangar Block – Unless sending resources to another station, not required for station complexes. . 35 per material tier, hitpoints by 1. Is there a way to increase it with this new update, or are we hard locked on ship size now with this new update? assuming there is a way around, cause would be pretty stupid to limit ship size in a single player mode. Give one escort to each one; make both tanky enough to survive long enough for you to hop in and kill w/e pirates are bothering it. 0 was released! This will probably be controversial. As for your particular situation. each time after finishing one command they'd be a little closer to the other two and their best trade area would also be in. Doing so adds more production-lines, so making more than 1 at the time. Each one must be a different material and a different color. On 2/8/2017 at 9:39 AM, Canute said: Then you mechanic's would need that material too. Use the "Show Block Stats" window for better control over the size of your blocks. Any of my search term words; All of my search term words; Find results in. I don’t usually sell materials until I have something like 5 million. 0 was released!don't make custom turrets, waste of time, they get shot of easily. Select the titanium armor material. May. Avorion stats. Basic features like being able to hide blocks and materials would be immense right off the bat, as well as the. I've got as far as Xanion (the yellow stuff). I focus on noble metal mines like gold or gold and Platinum. Avorion is the most prized minerals known, only showing up near the center of the galaxy. Posted September 7, 2021. Naonite and Xanion for electronics blocks. The only time it matters is on mining/salvage guns. Iron Chain Gun Turret. Avorion. There are seven different materials, each with different. Salvaging above the turret material tier gives an efficiency and speed penalty, salvaging below the turret material gives a bonus, same as mining turrets. 5) * (z-0. That said, Avorion scales ship layouts in volume and equipment. Now, if you make a ship in which M engines = 0. edit: I did i quick test in creative. 05 thick (21HP/block), b) 20 layers of ogonite armor 0. Use enough to get a boost to slowing down, then build directional thrusters to get the rest of the way. Would it be a good idea to make the whole ship out of this? Is there a list or guide anywhere that i. Gunships, artillery ships, torpedo/missile boats etc. Presenting - The Power Farm. Enemies hurt more, and shield penetration becomes more dangerous, as you will lose blocks more easily on hull damage. 4km range. Iron is the first in the tier of materials of Avorion. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. Integrity Field Generators- I don't know what material is best. Implementing this mechanic is simple: just boost the integrity of each system within the field based on the amount of. Now, if you make a ship in which M engines = 0. A procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. Turrets in Avorion have no collision or hit box and no hp. That sucks. Id be a lot more interested in a pace change if, for example, all equipment docks had an unlimited default set of basic turrets of each type with stats roughly mid-line for the areas material tier. Don't forget to adjust the Grid Size to make these line up properly. Lastly work on your ship design. Players can attach new blocks and remove old blocks from their crafts in Build Mode to construct and modify them. Each material is 50% stronger than its predecessor, meaning that a ship made of Titanium has 1. find all/lookup list of supporting field generators. Thanks to new technology, it is now possible to send smaller amounts of mass (i. DPS/slot of weapon determines damage, all damage range is basically the same. Instead of making multiple turret factories, like I used to do, just make one and transport it to different sectors. I left the game a while ago for other games, but recently, spurred on by Dark Disciples amazing star wars ship designs, I decided to rejoin the game and see what had. 1). 05t thick (157HP/block) c) 10 layers of ogonite armor 1 thickness (3003HP/block) i shot each once with a Tech 12 Avorion railgun (single) with a damage/shot of 336,7 and a hull penetration of 7 blocks. Reduced the amount of crew necessary to keep the ship running at basic capacity. I found the R key was the best but there was some other random keys forgot what they were right now but R gave the best control. 0 (118 DPS) 3. Claimable astroids got me the billionaire achievement after a bit. This scales some such that by a 10x10x10 solid block you get 3. Those break fast and contain 90% of the scrappable materials. 208 votes, 27 comments. You need to open up the build menu, select your whole ship with the area select tool, then copy and paste it into the clipboard of the building blocks windows. you can stack up more layers of thin thrusters over each other. Normal thrust up from 181 to 246. 9 AvorionThe stat range depend on the quality of the turret material. To change the ownership of an. Every different type is dyed in the color of the material it contains. Higher prices for results will increase the profit made per cycle, but will also increase the station's founding cost. - In addition I've removed the "Economy Mods" from the package because I felt the impact of them was minimal and a lot of people were either not using them or had legitimate concerns about them making the game and acquiring credits feel a bit too. Hey everyone! These are the final patch notes for update 2. See full list on avorion. Related: Best Space Games On Steam. #1. 5 * M (so engines represent 50% of the craft's total mass), the acceleration will be 0. IE: Iron give damage reduction against projectiles. Check bulletin boards for messages along the lines of "deliver xx worth of goods" getting "pirate wipe out" missions from military stations. Right now the rise to tech is flat. 4x as strong. Depending on the relations, the interaction possibilities of a player to a faction become different. 1: Having each input factory deliver to Steel factory. Connect a thin and long block to the starting iron block, then go to the clipboard and select your ship template you saved before. It's worth it either way. Their survivability depends on occlusion and/or the hp of the block they're mounted to. Thats my approach (I am building modular ship aswell, tired of redoing everything constantly :D). Sketchy Mar 27, 2017 @ 2:30am. The best place to exchange builds and ideas! Vote for the best ideas and suggestions here. Although you can do the hardest difficulty level missions sometimes with no size restrictions but I’m not sure how it’d handle the massive amounts of negative effects from the. Here is a short list of some of the block types. By the time you're in inner core you should have not less than 30 armed turret slots on your main ship, plus a full page of fighters. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. 2, thicken it out with gyro arrays in all orientations (hold 'R' to rotate) and iron inertia dampeners, this will significantly reduce the need for thrusters. The station will also project six blinking “warning lights” on the further most blocks of each axis. Avorion also makes it clear that some blocks can't be made with certain materials, graying out any that are unavailable in the selected material. You would get practically zero material. That way you can see everything they have for stations. iron and ogonite are heavy. Shields are currently the best and main method of protecting your ship, outweighing other factors such as speed, maneuverability, armour, hull strength and pilot skill. Factories like to buy LARGE stockpiles of goods, and that can get very expensive. nbanyan's Achievements 0. Navigate to the Avorion root folder. Top difficulties can result in losing your stuff permanently. Posted January 26, 2017. #5. High flexability, but no armor, again. 8Materials have their own costs, mass, & durability, but I feel that doesn't do enough to define each one. Without Avorion you're limited to 17. Ogonite -> second most heavy material, slightly better hp than Xanion, gives better hull blocks. I just got this game for early access, and one of the things I noticed immediately was the usefulness of system upgrades varied wildly, and the big, core question behind the usefulness of them ended up being the question "Can I replace the functionality of this module with more blocks?" Generally. A shallow point of Avorion is unfortunately the tech system. One large cargo block will outperform six smaller ones that equal the same volume and grid size. Feb. You can still get some amazing turret with iron but it will never be as good as the high avorion turret. I grab the hull, resize as necessary and then replace some block types for better ones. Hey ZiggyD. An astroid is made up of a bunch of blocks. Hyperspace range does not scale linearly. Select box, and template save, are your friends for bunches of blocks to upgrade material. [S. Select to show a certain block type, then click and drag 'lasso' to select them all at once. 8. There are 7 types of materials, increasing in strength and cost with tiers. Once all the stations are in position, set them all to "Station mode". One pirate template in my game has two big blocks of generator near the back that drop around 10k, but they aren't super common. Each material past Iron is 50% stronger than its. - Trading ships will now carry less goods. This is only worsened by the progression further in the game as generators with each tier progressively produce more and more power, while Solar Panels recieve no. You will need to be able to store a maximum of 20 Cargo Shuttles, or two squads. The best place to exchange builds and ideas! Vote for the best ideas and. Cargo and crew sizes were determined by volume of the block. I focus on noble metal mines like gold or gold and Platinum. The demand % is a modifier on buy/sell price in line with the heat map. 0 patch notes 'Removed cargo shuttles, factories can now trade with each other in-sector through the ambient shuttles'. But, if you want light weight Trinium is great and I believe it's actually the most efficient material. For mining, I think the best is speed and then maneuverability. LOVE THIS! Also: Repair turrets should need Mechanics to operate. select the iron block and click delete. Just use a good object finder and you can easily find the storage containers. A hangar space of 100 will be more than enough. Recent Reviews:Production time for fighters directly depends on the amount of Assembly blocks you have on your ship or station and the number of fighters it can produce at the same time depends on their material. Stations/mines produce a lot, and also require storage for other goods for the main production. TomFyuri • 2 yr. You can also do this in any ship that has an hangar and an assembly block. Avorion - Avorium - Unobtainum - Legendary. the best Mass to Volume material is used. Iron has one block that otherwise only Avorion itself has, the inertial dampener. (ex: even the best iron turrets can't hold a candle to the worst xanion usually)Better material also allows for more ships to be created at the same time but you must have multiple blocks. so im opting for something a bit. Somewhat similar to outside-in: Pick an image and replicate it, using outside-in techniques. Honestly I would recommend the hardest difficulty if you're coming back to the game after playing it for any extensive period of time. 2] ranked #12, X4: Foundations [SteamPeek Rating: 7. For one thing, it took me an entire different ship build. The material cost seems to be dependent on the production requirement of the fighter and the material being used. There are a lot of other effects that difficulty has that are pretty nasty, too: Xsotan summoners spawn more minions as the difficulty goes up (+1/level) Enemy carriers have more fighters (+5/level) Generated weapons and fighters (for drops and for the enemies) have much better rarity distributions. Below is a list of every foundable mine. #1. 4: Difficulty amps up enemy damage, and sometimes volume. Claimable astroids got me the billionaire achievement after a bit. The material has to be changed in GenerateTurretTemplate. Material progression how ever should be horizontal. Posted August 2, 2018 (edited) Since I found the in-game "Modify ship" feature so non-intelligent as to be useless, I've written a script to automate optimization of ships and material-limited generation of ships. For example, changing the same volume of crew quarters from iron to titanium will do more than that material change on cargo bays, since crew quarters have twice the. The progression from finding each new material is real, in a way FtD just doesn't have. Z = Depth. Update 1/21/2018: - I've streamlined and fine-tuned my mods and I think they're in a pretty good state now. (but dont build more stations/ships then the sector owners have in any one sector else the sector will become yours and less AI frieghters will spawn) and if you can make. Filter by framework and use the square grab tool to select all. 5 times more Shield HP than a hull block of the same material provides in Hull HP. I have a rotation of 10 sectors they go to and they stop to process resources after sector 4 and sector 9. Shield Generator Blocks become accessible starting from Naonite tier, and gain 1. Type: Salvaging, Mining, Chain Gun. I think my favorite is either my shield booster that adds 114% shield capacity with a 20% increase to recharge rate OR my other legendary with +70 generated energy and +23% energy regen rate. I've got as far as Xanion (the yellow stuff). Ogonite -> second most heavy material, slightly better hp than Xanion, gives better hull blocks. That value changes with material, because a engine = F engine /M engine but M engine changes with the material used (p is different) whileF engines stays the same across all materials. (and if Koonschi ever actually gives us the option to show/hide what we want instead of just view 1 specific block type/material, designs like these become even easier to. 0 now live! Hey everyone! These are the final patch notes for update 2. For example: Mine ore and turn it into plates/ingots for creating ships materials. Since a block benefits from the full effect of an IF when it only touches it, you could cover all your blocks while only covering a tiny fraction of the actual volume of the ship with IFs. 5 * 1904. 5 * M (so engines represent 50% of the craft's total mass), the acceleration will be 0. It's based on the number of separate assembly blocks and the highest material level of one of the assembly blocks. The Blueprints can be found here: C:\Users[User Name]\AppData\Roaming\Avorion\ships\ If you open it with notepad you can do a find/replace like this: index="8" material="0" (Armour block - Iron) index="8" material="1" (Armour Block - Titanium) The index is the block ID and the material is 0 = Iron, 1 = Titanium in order. Lasers also have a 10% chance at Plasma damage type, which can give a shield damage bonus of x1. This would mean that as you explore and find new resources they would each have a specialty but with the exception of starting iron all the materials would be generally equal. Material costs are always constant between tiers, but the credit cost increases by 35% each tier. Yup! All blocks with internal space (cargo, hangars, etc) have 5m thick internal walls, so the internal volume calculation is 3. Wait for the cooldown timer, then enter the Main factory to configure it like so -. I Ctrl-C and Ctrl-V’d a lot of pieces. Salvaging turrets and modules is random and can also be done with normal weapons, does not depend on anything. But Normal feels. Prices and refinery tax depend on the player's relation to the owner faction and the amount of materials available in the station. Prettyy much anything related to Materials is not moddable. Maybe even give them a 300 block limit. Autopilot salvaging becomes godlike when salvaging fighters are involved. Higher quality materials will give greater bonuses to range and charging time. Mine and refine in different sectors so asteroids can respawn. Content titles and body; Content titles onlyTurret Mount blocks are decorational. " It is disappointing that many types of blocks do not benefit from higher-tier materials, other than by a slight increase in HP:. fractalgem Mar 23, 2017 @ 1:53pm. 8 with worst RNG roll at Petty to x3. Avorion is the top-tier material because it gives best hp/mass ratio and best hp/cost ratio, almost as good as Trinium for energy/mass ratio, but can't be used for armor. As of now, there are multiple kinds of script that are used by the game. Tooltip in Build Mode says Avorion Torpedo Launcher block can carry 23 torpedos, 20 for Ogonite and minus 3 on down to Iron. No more than 5 ships can produced at the same time. Some tips you may or may not know: Titanium, Trinium, and Ogonite are preferred for armor. Better material tier gave more shield hps and they had better shield hp/mass ratios. The number of simultaneous productions is limited by the number of un-merged assembly blocks and the material tier of the highest tier assembly block present. This has diminishing returns though - below a certain size _every_ block costs $1 and 1 iron (or whatever material you're using). Avorion is the top-tier material because it gives best hp/mass ratio and best hp/cost ratio, almost as good as Trinium for energy/mass ratio, but can't be used for armor. I think its something like 2. If there is a -25% demand, your goods in that sector sell for 25% less. I would like a guide or list telling me what the most efficient materials to use is, for each block type. Some component effects don't scale with quality so it is best to make them out of the least dense metal possible to save weight. It is easier to go up a material tier or slot count than it is to go down. 18K subscribers in the avorion community. Ogonite, 45 weight, 40 durability. 5 common upgrades = 100% chance for. 8] The top rated games you can find here are Empyrion - Galactic Survival [SteamPeek Rating: 8. Each time you move it to a different sector, the seed value for the turrets it produces will change, meaning you'll get different results each time you move it. Hey folks, just started playing and loving it so far, got a few questions with regards to building ships. Every Faction that is now in space discovered iron ages before they built their first space ships. Before that, it is rather sad watching the ship struggle with maneuvering. Developer Note: "These are all features that we would like to introduce to the game, but it's no guarantee that we actually do it! Some of these have been partially added, others are worked on right now. 4. Yes, but if OP is talking about a large and/or very detailed ship it may be easier to simply Ctrl-F a material in a document and change it. could also make materials key in certain. Nemesischonk. The material doesn't matter really beyond the stat generation. Mostly stolen, but take it to a smuggler's. Now the most important part: Weapons I imagine it as a simple, color-coded list with their names that can be filtered and sorted: Color-coding is always by Rarity. All Activity; Home ; General ; Suggestions & Idea Voting ; Weapon rarity,.